# "Mobile" refers to the user, not the device

Everything about how we design a mobile application has to be in the context of that idea. It raises questions like:

  • Are they moving?
  • Are they relaxed on a couch?
  • How dexterous are their fingers?

We try to start with the most usable platform first. If the device needs the camera, calendar, or address book, a "native" app like an iPhone or iPad app may be the right choice.

For other products, especially content-only products such as text, images, videos, and landing pages, a mobile web app makes sense because:

  • All modern smartphones can render HTML.
  • Bourbon and Neat make "responsive" designs easy to implement.
  • We can create and iterate quickly.
  • We can deploy new versions multiple times a day.
Last Updated: 11/2/2024, 5:24:11 PM